Filed under: Laser Hockey DS
We've been looking into using Box2D as our physics engine for the last half of the month but at this point it seems like overkill. This means two things:
- We will be implementing our own simple physics engine to replace the placeholder one that's in there now
- We will not have a release this month
We may integrate Box2D by the end of the project but for now it's time to start putting our own one together.